This is shown in Unpacking as well, where boxes in each room consist of items mainly dedicated for that area, but sometimes you’ll find a stray. Try as you might, there will always be some stray items in boxes that don’t belong. If you’ve ever had to move and pack up, you’ll know that the process of organizing your belongings into boxes is both a tiring but also messy experience. If you want to play the game without the worry of “right” or “wrong” placement, you can easily toggle the “allow items anywhere” option to remove the puzzle element and progress as usual. Items will flash red if they aren’t placed in an area that doesn’t line up with the game’s predetermined “logic” of where the items should be placed.įor some, this is a nice puzzle to figure out just where exactly the game wants you to place certain things, but for some, this comes more as an annoyance. The puzzle aspect of Unpacking only shows itself when everything is taken out of their boxes and placed somewhere in the world. With an audio cue that marks the end of your unpacking session, you move into the organizing section of the game. At these moments, just have the item in your hand and hover over different surfaces, and sometimes the change in angle or placement will be just enough to let you know what it is you’re holding. Oftentimes, you’ll recognize what exactly it is you picked up, after all, a computer from the ’90s is fairly hard to not recognize, but sometimes you won’t be able to tell. This is where Unpacking becomes a slight guessing game. One of the beauties of Unpacking is its minimal amounts of text, which means less reading and more doing. A result of this, however, is that there aren’t any labels for the items you pick up, so sometimes you’ll be confused by what this blob of pixels you just picked up really is. Eventually, you’ll encounter some close calls and moments of stress where you struggle to figure out where exactly you’re going to fit this extra bottle of face wash, but it adds to the enjoyment for anyone who likes having a little challenge to the game. However, as you get deeper into the game, you’ll have more and more items that you have to fit into your home, and sometimes you’ll realize that there really isn’t enough space for the sheer amount of figurines and sketchbooks that you have. With the added element of achievements in the form of stickers that give extra insight into the game’s storyline, you get to live the best of both worlds and enjoy the satisfaction of seeing your living space become yours while watching your character grow through the ’90s and into the 2010sĪs you play through the game, you’ll definitely get into a rhythm as you get more familiar with the items that your character carries with them. Figurines go on the nearest shelf, books get sorted by height or type, and more patterns that you begin to set for yourself, which gives a very enjoyable feeling of zen and calm when you get into these habits. 8 Things We Wish We Knew Before Playing Unpacking
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